Clone a Wonderland Engine mesh. A new, separate mesh will be created with the
same data as the given mesh. Useful if you want to transform a mesh without
modifying the original mesh.
Note that skinning data is not cloned.
Returns
Returns a copy of the given mesh.
Parameters
oMesh: Mesh
The original mesh to copy.
engine: WonderlandEngine
The Wonderland Engine instance to use for creating the mesh
Clone a Wonderland Engine mesh. A new, separate mesh will be created with the same data as the given mesh. Useful if you want to transform a mesh without modifying the original mesh.
Note that skinning data is not cloned.
Returns
Returns a copy of the given mesh.