Properties
Optional
colors
colors?: [color0: Readonly<vec4>, color1: Readonly<vec4>, color2: Readonly<vec4>]
Optional
tangents
tangents?: [tangent0: Readonly<vec4>, tangent1: Readonly<vec4>, tangent2: Readonly<vec4>]
Optional
uvs
uvs?: [uv0: Readonly<vec2>, uv1: Readonly<vec2>, uv2: Readonly<vec2>]
Extra mesh attributes to pass to addTriangle, but without normals.