Interface ExtraTriangleAttributesNoNormals

Extra mesh attributes to pass to addTriangle, but without normals.

Hierarchy

Properties

Properties

colors?: [color0: Readonly<vec4>, color1: Readonly<vec4>, color2: Readonly<vec4>]
tangents?: [tangent0: Readonly<vec4>, tangent1: Readonly<vec4>, tangent2: Readonly<vec4>]
uvs?: [uv0: Readonly<vec2>, uv1: Readonly<vec2>, uv2: Readonly<vec2>]

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