Interface FrustumOptions

Optional arguments for a procedural frustum.

Hierarchy

Properties

baseMaterial?: Material

The material used for the frustum bases.

baseScale?: number

The uniform scale of the base.

hints?: HintMap

How many sub-divisions should there be around the radial axis?

maxSmoothAngle?: number

The maximum angle for hard normals to be turned into smooth normals.

sideMaterial?: Material

The material used for the sides of the frustum.

smoothNormals?: boolean

Should smooth normals be added?

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