Interface ConeOptions

Optional arguments for cone generation.

Hierarchy

Properties

baseMaterial?: Material

The material to use for the bases.

baseScale?: number

The scale of the base.

height?: number

The height of the prism/pyramid.

hints?: HintMap

How many sub-divisions should there be around the radial axis?

maxSmoothAngle?: number

The maximum angle for hard normals to be turned into smooth normals.

radius?: number

The radius of the base of the cone

sideMaterial?: Material

The material to use for the sides.

smoothNormals?: boolean

Should smooth normals be added?

subDivisions?: number

The amount of sides in the cone, since the cone is actually an approximation and implemented as a pyramid.

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