Interface PrismoidOptions

Optional arguments for the prismoid generation.

Hierarchy

Properties

baseMaterial?: Material

The material to use for the bases.

bottomOffset?: vec3

The offset for the bottom base.

bottomScale?: number

The scale for the bottom base.

hints?: HintMap

How many sub-divisions should there be around the radial axis?

maxSmoothAngle?: number

The maximum angle for hard normals to be turned into smooth normals.

sideMaterial?: Material

The material to use for the sides.

smoothNormals?: boolean

Should smooth normals be added?

topOffset?: vec3

The offset for the top base.

topScale?: number

The scale for the top base.

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